VALORANT Patch 1309
Released 27 October 2026 during ACT VI. Hush is here.

Structured from Riot's official patch notes. The bullets below are the announced changes; anything VALDB detected in the game files beyond them lives on the detected changes feed and is never mixed into this page.
Overview
TL;DR: New Agent Hush is here, along with some updated tooltips, Warden buffs, and a plethora of bug fixes.
HELLOOO everybody 🙂Get ready to meet our latest Agent, Hush, as she changes the game. Try her out and let us know what you think!
AGENTS UPDATES
- New Agent Hush is now in game!
- Abilities:
- Displacement
- Flashbulb
- Flow
- Suspension
- Updated ability descriptions and tooltips
- Passive descriptions have been added to more Agents across relevant areas, including Agent Select, the Agent Hub, and Ability Tooltips. This includes passives that were not previously described in-game or explicitly categorized, like Neon's Battery
- The Ability Description Tooltip has been redesigned to improve readability at a glance by including baseline details such as Agent, role, and keybinds. Tooltips now appear during relevant moments, such as testing a new Agent in the Range
- Updated Buffs
- Snapshot refers to the still image silhouette reveal debuff (Cypher's Neural Theft/Spycam)
- Brimstone
- Clove
- With the newly named Haste buff adding a timer bar to the UI, we've removed the previous timer bar to reduce unnecessary clutter
- Miks
- Neon
- Waylay
- Clove While auditing our buffs we spotted some inconsistencies with Clove and are standardizing them to some of the roster values and rules. Clove had a higher movement speed bonus value compared to similar movement speed bonus abilities and different kill rewards after casting Not Dead Yet.
- Not Dead Yet
- Jett
COMPETITIVE UPDATES
- Performance Score
- We've made some small quality of life improvements in the end-of-game pages to provide more info about Performance Score
- A new "learn more" screen with more information about what Performance Score is
- Map Rating
- Your Act Best Match now has a bigger impact on your Map Rating each Act to better highlight consistency and peaks
- Accolades
- This will not impact your historic count of Accolades earned
STORE UPDATES
- Korea only: Players can now purchase Radianite Points in-game.
WEAPONS UPDATES
We've been monitoring player feedback on how the Warden has been playing out in games. One thing we'd like to improve is the Warden's base versatility and handling to better fit its current 2900 pricing. We're adding these buffs to help make the gun feel more controllable and comfortable to learn.
- Warden
- Pitch recoil smoothed out for the first few bullets
- Reduced spread on bullets follow up shots
- 3rd bullet error reduced from .6 >>> .5
BUG FIXES
- Agent
- Fixed an issue where Clove's Pick-Me-Up timer could remain visible on the HUD after the ability was used
- Cypher
- Deadlock
- Gekko
- Omen
- Raze
- Sova
- Tejo
- Fixed an issue where Tejo's Guided Salvo could target an unintended location or fail to cast after a selected target moved out of range
- Yoru
- Multiple Agents
- Fixed an issue where Tejo's Guided Salvo and Brimstone's Orbital Strike placement indicators could initially appear offset from the player's position
- Fixed an issue where Chamber's and Omen's locations could briefly be revealed to enemies on the minimap after teleporting
- Fixed an issue where certain abilities belonging to Cypher, Vyse, Viper, and Killjoy could be visible to opponents through barriers during the Buy Phase
- Veto and Vyse's in-game UI have been updated from PICK UP to RECALL to be consistent with other similar retrieval methods
- General
- Fixed an issue where ability map cursors and placement indicators could disappear while equipping or using certain abilities
- Fixed an issue where enemies outside the affected vision range could appear on the minimap while a player was Nearsighted
- Fixed an issue where ability maps could remain visible instead of being obscured by consecutive flashes
- Fixed an issue where ability descriptions could be missing or display incorrect information while controlling certain Agent abilities
- Spectator
- Personalisation
AGENTS UPDATES
- Fixed an issue where the mouse cursor could briefly disappear when moved outside the boundaries of certain ability maps