VALORANT maps
All 13 competitive maps, each with an interactive callout map. That's 300 official callout locations plotted straight from the game data — not hand-drawn approximations.
Two sites, three sites, and no mid
Most VALORANT maps have two spike sites joined by a contested middle. A handful don't: Lotus · Haven run three sites, which stretches a defence far thinner and makes early information matter more than aim.
Fracture · Bind · Lotus have no middle at all — attackers commit to a side early, so rotations and utility timing replace mid control as the thing that decides rounds.
Why callouts come first
Learning one map's callouts properly is the cheapest improvement available to most players. It costs no mechanical skill and instantly makes every piece of information you gather useful to four other people.
Every callout on this site comes from the game's own files and is plotted using the minimap calibration from Riot, so the names and positions match what your team already says — no community aliases, no hand-drawn approximations.
Map rotation
The current Competitive and Deathmatch pool is Ascent, Split, Haven, Lotus, Sunset, Summit and Abyss, assembled from Riot's two most recent rotation announcements: Patch 13.00 added the new map Summit alongside Sunset (Fracture and Pearl out), and Patch 13.04 brought Abyss in for Breeze. Maps outside the pool remain playable in other modes, and their pages here stay current regardless of rotation.