
Ascent
45°26'BF'N,12°20'Q'E
A/B Sites
Ascent callouts
22 locationsCallout names are how you tell your team where an enemy is without wasting a second. These are the official names from the game itself, plotted on the Ascent minimap — hover a marker to highlight it.

A
- A Tree
- A Lobby
- A Main
- A Window
- A Site
- A Garden
- A Rafters
- A Wine
Attacker Side
- Attacker Side Spawn
B
- B Lobby
- B Main
- B Boat House
- B Site
Mid
- Mid Bottom
- Mid Catwalk
- Mid Cubby
- Mid Market
- Mid Courtyard
- Mid Link
- Mid Pizza
- Mid Top
Defender Side
- Defender Side Spawn
How Ascent is laid out
Ascent has 2 spike sites — A & B. Mid control is the hinge: take it and you can threaten either site, which forces defenders to commit before they know where you are going.
The 22 callouts below are the official region names from the game files, so they match what your team already says — no community aliases, no invented shorthand.
Why callouts matter
A callout is a shared name for a piece of the map, and its whole job is speed. Saying “one A Main” lands instantly; describing a location does not, and the round is usually decided in the time that takes.
Learning them per map is the cheapest improvement available to most players — it costs no mechanical skill and immediately makes every round of information you gather useful to four other people.
Ascent FAQ
How many sites does Ascent have?
Ascent has 2 spike sites — A, B. Control of mid is what links them: taking it opens a route to either site and forces defenders to hold both.
What are the callouts on Ascent?
Ascent has 22 official callout locations: A Tree, A Lobby, A Main, A Window, A Site, Attacker Side Spawn, B Lobby, B Main, B Boat House, Mid Bottom, B Site, Mid Catwalk, Mid Cubby, Defender Side Spawn, A Garden, Mid Market, Mid Courtyard, Mid Link, Mid Pizza, A Rafters, Mid Top, A Wine. These are the names used in the game files themselves, not community shorthand.
Is Ascent in the competitive map pool?
Ascent is one of the 13 maps we track as competitive. Riot rotates the active Competitive and ranked pool between acts, so a map can sit out for a while and return — check the current patch notes for which are live this act.
Other maps
Which agents professionals pick on Ascent
Measured across 1,820 professional tournament games played between 2026-05-22 and 2026-08-20. Map-specific picks are where professional VALORANT differs most from ranked — a team's composition on one map often looks nothing like their composition on another, and this is that pattern rather than a general tier list.
| Agent | Pick rate | Win rate | Times picked |
|---|---|---|---|
| Sova | 19.5% | 50% | 500 |
| Omen | 19% | 50.7% | 487 |
| Jett | 12.8% | 50% | 328 |
| Phoenix | 10.8% | 52.5% | 276 |
| Cypher | 9% | 51.7% | 230 |
| Neon | 4.1% | 48.1% | 106 |
| Vyse | 4% | 38.8% | 103 |
| KAY/O | 3.5% | 45.6% | 90 |
Pick rate is the share of the ten player slots in a game that this agent filled. Win rate hovers near 50% for almost every agent because professional matches are between evenly matched teams — a figure far from 50% usually means a small sample rather than a strong agent. Maps with too few games to be meaningful are left out entirely rather than shown with a warning.