VALORANT colours and fonts
The hex codes and typefaces behind the brand — the parts you actually need to build something that looks right.
The palette
The primary brand colour, used for accents and calls to action.
The near-black used across the game's UI backgrounds.
The warm off-white behind much of the VALORANT marketing.
Muted grey-blue for secondary text and inactive states.
The fonts
Display and headings — the tall condensed caps used for agent names and titles.
Interface and body text — menus, chat and in-game UI.
Both are commercial typefaces. Plenty of sites offer “free VALORANT font” downloads; those are either lookalikes or unlicensed copies, and neither is safe to ship in real work.
Why there is no logo download here
The VALORANT logo is a trademark. Publishing the colour values and naming the typefaces is straightforward factual information, and useful to anyone building something; redistributing the mark itself is not ours to do.
Official press and brand resources are maintained by Riot, which is both the legitimate source and the current one. Third-party copies are routinely outdated or altered.
Common questions
What is the VALORANT red colour code?
#FF4655 in hex, or RGB 255, 70, 85. It is the single most recognisable part of the brand and the accent colour across the VALORANT marketing.
What font does VALORANT use?
Two, for different jobs. Tungsten is the tall condensed typeface used for agent names and display headings; DIN Next handles the interface, menus and body text. Both are commercial fonts, so using them in your own work means licensing them.
Can I use the VALORANT logo in my own project?
The official legal policy permits fan projects under conditions — non-commercial use, no implication of official endorsement, and no altering of the mark. Commercial use is a different matter entirely. Read the official terms rather than relying on a summary, including this one.
Where can I download official VALORANT assets?
Press and brand resources are published officially. That is the right source: files from third-party sites are frequently outdated, altered or upscaled, and we do not redistribute trademarked assets here.