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VALORANT Patch 13.08

Released 13 October 2026 during ACT V. Act 6 starts now.

VALORANT Patch Notes 13.08 artwork

Structured from Riot's official patch notes. The bullets below are the announced changes; anything VALDB detected in the game files beyond them lives on the detected changes feed and is never mixed into this page.

Overview

TL;DR: Vanguard continues to go brr, Map Rating is here, Performance Score has been updated, Corrode got some sweet new updates, Ascent and Split are out, Corrode and Bind are in, and we fixed some bugs.

Kenny here, back with another patch and some nifty little updates to kick off V26 Act 6. Read below for the full details.

GENERAL UPDATES

In a new effort to provide more transparency about the actions we’ve taken against problematic players in our community, we want to start sharing our penalty numbers more often. The numbers on the graph above reflect accounts who were fully banned from playing VALORANT for 3 days or longer in Act 5.

In Act 5’s detection period (August 18 to October 1), we banned:

  • 171,000+ cheaters
  • 54,000+ botters
  • 76,000+ for rank manipulation (boosters, boostees, hitchhikers, wintraders & others, numbers listed below)
  • 74,000+ for toxicity or comms abuse
  • 288,000+ for repeated AFK/gameplay abuse
  • 14,000+ for using streamsniping and/or instalocking tools

AGENTS UPDATES

  • Killjoy Alarmbot projectile destruction VFX and audio feedback will now trigger when projectile is destroyed by moving doorways

CLIENT UPDATES

  • New Queue and Mode Select interface for matchmade and custom game types
  • We’ve added a navigation bar to Career to make it easier to navigate to feature pages, like Rank Legacy, Accolades, and Map Rating.

COMPETITIVE UPDATES

  • Map Rating: Time to see if your favorite map is your best map.
  • Your rating is based on four primary stats: Overall Win Rate, Attacker Win Rate, Defender Win Rate, and Performance Score.
  • Improving any of these stats can increase your rating.
  • You can see your rating, stats, and other features, like your Top Agents in Agent Select, End of Game, and Career.
  • Map Rating is available for Competitive and Premier.
  • Everyone starts fresh with the Map Rating launch - historical match data will not count.
  • Performance Score Updates
  • Made Chamber specific adjustments that better reflect his utility use.

MAP UPDATES

  • CORRODE MAP UPDATE
  • A Site and B Site — Defender Paths
  • Mid
  • Moved the boxes at the back of Lower Mid toward B and added a jump-up.
  • Raised the wall in Lower Mid to prevent players from peeking over it from the relocated boxes.
  • A Site — Plant Zone
  • MAP POOL UPDATES
  • ASCENT and SPLIT are OUT of the COMPETITIVE and DEATHMATCH queues.

BUG FIXES

  • Competitive
  • Gameplay Systems
  • Fixed an issue where bodyfall audio events would fail to play at proper location when agents died while in Fog of War
  • Fixed an issue where gun bounce audio events would sometimes not trigger as expected
  • Weapons

KNOWN ISSUES

  • Competitive
  • Range in Queue

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