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Raze
Duelist

Raze

Raze explodes out of Brazil with her big personality and big guns. With her blunt-force-trauma playstyle, she excels at flushing entrenched enemies and clearing tight spaces with a generous dose of "boom."

Abilities

C

Boom Bot

EQUIP a Boom Bot. FIRE will deploy the bot, causing it to travel in a straight line on the ground, bouncing off walls. The Boom Bot will lock on to any enemies in its frontal cone and chase them, exploding for heavy damage if it reaches them.

Bought with credits at the start of a round, and lost when you die.

Q

Blast Pack

INSTANTLY throw a Blast Pack that will stick to surfaces. RE-USE the ability after deployment to detonate, moving anything hit and dealing damage if fully armed.

Bought with credits at the start of a round, and lost when you die.

E

Paint Shells

EQUIP a cluster grenade. FIRE to throw the grenade, which does damage and creates sub-munitions, each doing damage to anyone in their range. ALT FIRE to lob. Paint Shells charge resets every two kills.

The signature ability — free every round, and on some agents it recharges through play rather than being bought.

X

Showstopper

EQUIP a rocket launcher. FIRE to shoot a rocket that does massive area damage on contact with anything.

Charged by ultimate orbs, kills, deaths and planting or defusing the spike.

What a Duelist does

Duelists are the entry fraggers. Their kits are built to take space and win opening duels, and they carry self-sufficient escape or engage tools so they can enter a site first.

Duelists are self-sufficient fraggers who their team expects, through abilities and skills, to get high frags and seek out engagements first.

How Raze’s kit is bought

Two of Raze’s abilities are bought with credits each round and lost on death. Paint Shells is the signature ability, so it’s free every round. Showstopper is the ultimate and can’t be bought at all — it charges through play.

Raze FAQ

What role is Raze in VALORANT?

Raze is a Duelist. Duelists are the entry fraggers. Their kits are built to take space and win opening duels, and they carry self-sufficient escape or engage tools so they can enter a site first.

What is Raze's ultimate?

Raze's ultimate is Showstopper, bound to X. EQUIP a rocket launcher. FIRE to shoot a rocket that does massive area damage on contact with anything. Like every ultimate it charges from orbs, kills, deaths and spike plants or defuses rather than being bought.

What is Raze's signature ability?

Paint Shells, bound to E. EQUIP a cluster grenade. FIRE to throw the grenade, which does damage and creates sub-munitions, each doing damage to anyone in their range. ALT FIRE to lob. Paint Shells charge resets every two kills.

How many abilities does Raze have?

Raze has 4 abilities in total: Boom Bot, Blast Pack, Paint Shells, Showstopper.

Behind the scenes

Development codename
Clay
Role
Duelist
Abilities
4
Gameplay tags
Area Damage Specialist

Riot builds each agent under an internal codename before the character exists — Raze was developed as “Clay”. The codenames survive in the game files long after release.

Playing Raze

Raze has 4 usable abilities per round. Two are bought with credits and lost on death, which means an eco round genuinely changes what Raze can do — not just what gun you hold.

The habit that separates good duelists from bad ones is spending abilities rather than saving them. They don’t carry over between rounds, so an unused ability at the end of a round is credits you set on fire.

Set up a crosshair before you queue →

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