CBoom Bot
EQUIP a Boom Bot. FIRE will deploy the bot, causing it to travel in a straight line on the ground, bouncing off walls. The Boom Bot will lock on to any enemies in its frontal cone and chase them, exploding for heavy damage if it reaches them.
Bought with credits at the start of a round, and lost when you die.
QBlast Pack
INSTANTLY throw a Blast Pack that will stick to surfaces. RE-USE the ability after deployment to detonate, moving anything hit and dealing damage if fully armed.
Bought with credits at the start of a round, and lost when you die.
EPaint Shells
EQUIP a cluster grenade. FIRE to throw the grenade, which does damage and creates sub-munitions, each doing damage to anyone in their range. ALT FIRE to lob. Paint Shells charge resets every two kills.
The signature ability — free every round, and on some agents it recharges through play rather than being bought.
XShowstopper
EQUIP a rocket launcher. FIRE to shoot a rocket that does massive area damage on contact with anything.
Charged by ultimate orbs, kills, deaths and planting or defusing the spike.