Leer
EQUIP a destructible <whitebold>Leer</>. FIRE to send. After a delay, form, <debuffred>nearsighting</> enemies looking at it.
Bought with credits at the start of a round, and lost when you die.

Forged in the heart of Mexico, Reyna dominates single combat, popping off with each kill she scores. Her capability is only limited by her raw skill, making her sharply dependent on performance.
EQUIP a destructible <whitebold>Leer</>. FIRE to send. After a delay, form, <debuffred>nearsighting</> enemies looking at it.
Bought with credits at the start of a round, and lost when you die.
INSTANTLY consume a <whitebold>Soul Orb</> to <teal>heal</>. Excess healing is converted into <teal>overheal</>. While ULTIMATE is active, <whitebold>Devour</> auto-casts.
Bought with credits at the start of a round, and lost when you die.
INSTANTLY consume a <whitebold>Soul Orb</> to briefly become <teal>intangible</>. REACTIVATE to cancel early. While ULTIMATE is active, also gain <teal>invisibility</>.
The signature ability — free every round, and on some agents it recharges through play rather than being bought.
INSTANTLY gain <teal>Empress</>. <teal>Empress</> grants <teal>combat stim</>, endless <whitebold>Soul Orb</> consumption, and permanent <teal>overheal</>.
Charged by ultimate orbs, kills, deaths and planting or defusing the spike.
Spawn a <whitebold>Soul Orb</> from dead enemies Reyna has damaged or killed.
Always active. It costs nothing and can't be bought, lost or charged.
Entry fraggers. Their kits are built to take space and win the opening duel, with self-sufficient tools to engage or escape.
Two of Reyna's abilities are bought with credits each round and lost on death. Dismiss is the signature ability, so it's free every round, and Empress is the ultimate — it can't be bought at all, it charges through play.
Reyna also has a passive, Vitality, which is always active and costs nothing.
Reyna is a Duelist. Entry fraggers. Their kits are built to take space and win the opening duel, with self-sufficient tools to engage or escape.
Reyna's ultimate is Empress, bound to X. INSTANTLY gain <teal>Empress</>. <teal>Empress</> grants <teal>combat stim</>, endless <whitebold>Soul Orb</> consumption, and permanent <teal>overheal</>.
Dismiss. INSTANTLY consume a <whitebold>Soul Orb</> to briefly become <teal>intangible</>. REACTIVATE to cancel early. While ULTIMATE is active, also gain <teal>invisibility</>.
Reyna has 5 abilities in total: Leer, Devour, Dismiss, Empress, Vitality.
No, Reyna was added after release — only 5 of the current agents shipped with the game at launch.
Reyna has to be unlocked, like every agent beyond the starting few. You do that with Kingdom Credits earned by playing, or with VALORANT Points if you would rather not wait. Unlocking is permanent and no agent is ever sold as a stronger option — the roster is balanced, not tiered by price.
There are 9 in the Duelist role: Reyna, Raze, Hush, Phoenix, Iso, Neon, Yoru, Waylay, Jett. Roles are the game's own grouping, not a community one, and they describe the job an agent does for the team rather than how strong they are.
How often professional teams actually pick Reyna, measured across 1,820 tournament games played between 2026-05-22 and 2026-08-20. This is professional VALORANT, not ranked — the two behave differently, and a pick rate at this level says more about map strategy than about what wins games in a solo queue.
Pick rate is the share of the ten player slots in a game that this agent filled. Win rate hovers near 50% for almost every agent because professional matches are between evenly matched teams — a figure far from 50% usually means a small sample rather than a strong agent. Maps with too few games to be meaningful are left out entirely rather than shown with a warning.
Two of every agent's abilities are bought with credits at the start of a round and lost when you die. The signature is free on a cooldown, and the ultimate cannot be bought at all — it charges from kills, deaths, spike plants and orbs.
Reyna was added after launch. Only 5 of the current roster shipped with the game, and the agents added since tend to carry more conditional or setup-heavy abilities than the originals.
During development Reyna went by the internal codename Vampire, which is the name that still appears in the game files.
There are 30 playable agents in total, 9 of them in the Duelist role.
The other 8 agents who fill the Duelist role. If you like how Reyna plays, these are the closest thing to a lateral move — same job on the team, different tools.