VALORANT Patch 12.02
Released 3 February 2026 during ACT I. Adjustments to Harbor and Reyna, and more.
Structured from Riot's official patch notes. The bullets below are the announced changes; anything VALDB detected in the game files beyond them lives on the detected changes feed and is never mixed into this page.
Overview
Hey folks! It’s Ash and here’s the TLDR; for patch 12.02.
- Harbor ability adjustments
- Reyna ability adjustments
- Certain Agent ability deployables can now be concussed
- There are new UI damage indicators that display for objects that take damage while controlled by a player
- Adjusted the appearance of the Social Panel
- You’ll no longer see an XP/AP Denial under Active Interventions when you leave a Deathmatch.
- Loads of bug fixes
AGENT UPDATES
- Certain Agent ability deployables can now be concussed.
- Skye’s Seekers
- Raze’s Boom Bot
- Harbor
- Cove
- Smoke duration increased from 15s >>> 19.25s
- Health increased from 500 to 680
- Harbor now re-equips his gun faster after activating Cove
- Storm Surge
- High Tide
- Max wall length increased from 50m to 60m
- Reckoning
- Can now re-use the ultimate to stop it in place for 7s.
- Reyna
- Soul Orbs (Passive)
- Devour
- Healing applied while in Empress is still permanent
- Empress
GENERAL UPDATES
- Adjusted the appearance of the Social Panel
PLAYER BEHAVIOR UPDATES
- Behavior Standing
BUG FIXES
- Cosmetics
- Gameplay Systems
- Modes
- Fixed a bug where certain Agents would drop Ult Orbs when they shouldn’t.
- Fixed an issue where glass breaking audio would play in an out of bounds area on Ascent.
- Fixed a bug where text would overrun on the Next Random Agent UI in certain localizations.
BUG FIXES
- Agent
- Fixed a bug where Vyse’s Shear was sometimes destroying Gekko’s Thrash , Skye’s Trailblazer , Sova’s Owl Drone , and Tejo’s Stealth Drone instead of pushing them aside.
- Fixed a bug where Cypher's Spycam dart could hit players in unexpected locations when going through the Bind teleporters
- Fixed a bug where Harbor’s Reckoning VFX indicator lines were not lined up with the hit box.
- Fixed a bug where Harbor’s Reckoning SFX would persist between rounds
- Fixed a bug where in Team Deathmatch, Clove’s Pick-Me-Up overheal would sometimes not give health when Clove died previously with the buff active.
- Fixed a bug where Tejo’s Stealth Drone could ride on various projectiles.
- Fixed a bug for Coaches and Observers where Tejo’s Armageddon targeting cursor could go outside of the ability map UI.
- Fixed a bug for Coaches and Observers where Brimstone’s Sky Smoke and Orbital Strike map UI would not render when swapping to Brimstone’s perspective.
- Fixed a bug for Coaches and Observers where equipping Omen’s From The Shadows would cause the ability map UI to linger into the next round.
- Fixed a bug for Coaches and Observers where Agents with an ability map UI would repeatedly play their equip animation when switching to their POV.
BUG FIXES
- Agent