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VALORANT Patch 7.0

Released 27 June 2023 during ACT I. Changes to Deadlock.

VALORANT Patch Notes 7.0 artwork

Structured from Riot's official patch notes. The bullets below are the announced changes; anything VALDB detected in the game files beyond them lives on the detected changes feed and is never mixed into this page.

Overview

Welcome to Episode 7 Act 1. We’ve got a number of things in store for you including a bunch of bug fixes (because who doesn’t love those?), a whole new Agent, new game mode, and an update to our Progression System.

Also, peep some updated ability descriptions in-game. Enjoy!

Spray Wheel

  • Added text to the Spray equip screen indicating your bound keybinds.

Deadlock

  • Deadlock goes live!
  • Watch our latest Sentinel take on a mysterious creature below.

Misc.

  • We've conducted a pass on our ability descriptions in-game and on our website for grammar and consistency. These updated descriptions should be easier to understand, with clearer explanations for what each ability does.

Team Deathmatch

  • Team Deathmatch goes live!

Progression System Update

For more information, check out our Progression Update Explainer + FAQ here .

  • Daily Rewards
  • Kingdom Credits can be spent on accessories, Agents, and Agent Gear.
  • Accessory Store
  • Sprays
  • Titles
  • Gun Buddies
  • Agent Store
  • Agent Recruitment Events
  • If you don't earn enough XP during a Recruitment Event to unlock an Agent, that Agent becomes available for purchase normally, after the Recruitment Event, in the Agent Store.
  • Agent Gear
  • Level 5 used to unlock Agents. However, since we moved Agents into the Agent Store, Level 5 will now grant you a flat amount of Kingdom Credits. If you already have the Agent, however, you won't get any Kingdom Credits at Level 5.

General

  • Fixed an issue where the Spray Wheel was not appearing in-game when there was packet loss during your load in. This should occur much less frequently.
  • Fixed a bug where you were able to purchase outside of your account’s region.
  • Fixed an issue where you were able to see the opposing team’s bullet tracers during the Buy Phase.

Agents

  • Fixed Chamber’s Rendezvous (E) to interrupt the teleport if you are Suppressed mid animation.
  • Fixed Yoru’s Gatecrash (E) to interrupt the teleport if you are Suppressed mid animation.
  • Fixed Omen’s From the Shadows (X) to cancel the teleport if you Suppressed while forming.
  • Fixed Cypher’s Spycam (E) from being placeable on Lotus’ rotating doors.
  • Fixed issue where Sage’s Barrier Orb (C) would sometimes rotate multiple times from a single button press when placing it.
  • Fixed issues where on some map geo Cypher could not pick up his Cyber Cage (Q) during the Buy Phase.
  • Fixed issue where Killjoy’s Alarmbot (Q) could be destroyed from a farther distance than intended by Raze’s Boom Bot (C).
  • Fixed issue where frame rate would decrease when Reyna is healing from Devour (Q).

Social

  • Fixed an issue where the Chinese Baidu Pinyin input method could only type English in chat.
  • Fixed a bug where the Push-to-Talk key sometimes allowed for voice to be transmitted even when letting go of the key.

General

  • An Agent’s HP number is visible while in Spike Cam perspective.
  • The red background that displays behind the HP number when an Agent is at critical health may be visible even if the Agent is not in critical health.

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