VALORANT Patch 10.06
Released 1 April 2025 during ACT II. New KAY/O mechanic and buffs, plus loads of bug fixes.
Structured from Riot's official patch notes. The bullets below are the announced changes; anything VALDB detected in the game files beyond them lives on the detected changes feed and is never mixed into this page.
Overview
For patch 10.06, we’re looking at a nice lil buff for KAY/O that introduces a new mechanic to his flashes causing them to pop earlier upon bouncing. KAY/O’s resurrection time has also gone down by half, so you’ll no longer have to yell at your teammate to watch your back as you res…well you’ll be yelling for half as long at least.
There’s also a bunch of bug fixes. For those of you on console who may have seen that you’re not getting progress at the end of each game—don’t worry, it’s a visual bug and you are still getting your progress!
AGENT UPDATES
- KAY/O
- We think we can make KAY/O’s overhand flash more flexible for mid-range scenarios to better match our other flashes.
- We’re also reducing his resurrection duration on his ultimate to reinforce the potential for teamplay to pick up an ally KAY/O.
- FLASH/DRIVE
- The bounce windup will not be triggered if it is already less than 0.8 seconds from popping, so it won’t increase the total max time from throw to pop.
- Underhand maximum flash duration 1.25s >>> 1.5s
- Increase VO callout range of KAY/O’s “flashing” voice line 20m >>> 50m
- Unequip time 0.85s >>> 0.6s
- A minimap indicator has been added to the flash for teammates only.
- NULL/cmd
- Yoru
- Fakeout
- Vyse
- Razorvine Duration:
- Shear:
PLAYER BEHAVIOR UPDATES
- Improved feedback notifications so you will now more reliably see messages when a cheating report leads to a ban.
PERFORMANCE UPDATES
- Improved CPU performance of Sunset by reducing the number of map specific objects that tick each frame.
BUG FIXES
- Agents
- Fixed a bug where destroying the Arc Rose while Vyse was recalling it did not respect the 40 second “destroyed” cooldown.
- Raze
- Clove
- Deadlock
- Breach
- Sova
- KAY/O
- Fixed an issue where KAY/O’s Zero Point dagger trajectory could behave unexpectedly with packet loss.
- Gekko
- Iso
- Tejo
- Yoru
BUG FIXES
- Premier
- Fixed an issue where the playoff bracket would not update dynamically during the second game of a best of three matchup.