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Stinger

Stinger

SMGs1,100 creds45 skins

On the Stinger, it takes 2 headshots to kill even without shields, and 6 body shots kill through a heavy shield.

Shots to kill and time to kill

Shields absorb damage one-for-one, so a light shield puts an opponent on 125 effective health and a heavy shield on 150. Time to kill measures from the first bullet landing to the last, which is why a one-shot kill reads 0.00s.

015m67.5 head · 27 body · 22.95 legs

TargetHeadshotsTTKBody shotsTTKLeg shots
No shield20.06s40.19s5
Light shield20.06s50.25s6
Heavy shield30.13s60.31s7

Between 0 and 15 metres nothing kills in one shot, shielded or not — 67.5 to the head is short of the 150 a heavy shield leaves you needing. Body shots take 6 through a heavy shield at this range.

1550m57 head · 23 body · 19 legs

TargetHeadshotsTTKBody shotsTTKLeg shots
No shield20.06s50.25s6
Light shield30.13s60.31s7
Heavy shield30.13s70.38s8

Between 15 and 50 metres nothing kills in one shot, shielded or not — 57 to the head is short of the 150 a heavy shield leaves you needing. Body shots take 7 through a heavy shield at this range.

The Stinger loses damage past 15m. That drop is what decides whether a fight at range still ends in one shot, so it matters far more than the raw damage number.

Handling

Fire rate16 rounds/sec
Magazine20 rounds
Reload2.25s
Equip0.75s
Run speed0.85×
Wall penetrationLow
First bullet accuracy0.65

Aiming down sights

Zoom
1.15×
Fire rate
8.470589 rounds/sec
Run speed
0.76×
Burst count
4

Scoping slows both your movement and your rate of fire, so it trades the ability to reposition for a cleaner shot. On a rifle that is rarely worth it in a close fight.

What a Stinger buy actually costs

The Stinger is 1,100 credits on its own, but nobody buys a gun on its own. Adding armour is what turns it into a real loadout, and these are the shield prices straight from the buy menu.

LoadoutShieldTotal
Stinger + Light ArmorAbsorbs 66% of total damage taken. Breaks after it has absorbed 25 damage.4001,500
Stinger + Regen ShieldAbsorbs 100% of total damage taken. Regenerates after it has absorbed damage. Has a total regeneration pool of 50.6501,750
Stinger + Heavy ArmorAbsorbs 66% of total damage taken. Breaks after it has absorbed 50 damage.1,0002,100

Abilities are on top of these figures and vary by agent, so treat the totals as the floor for a full buy rather than the final number. Heavy armour is what the kill tables above assume — it is the difference between 100 effective health and 150.

How it compares to the other SMGs

All 2 SMGs side by side, at point-blank range. The Stinger row is highlighted. Damage falls off with distance on most guns, so these are the best-case numbers — the per-range tables above are the full picture.

WeaponCostHeadBodyFire rateMagBody shots to kill
Spectre1,600782613.333306
Stinger1,10067.52716206

Body shots to kill assumes a heavy shield, which puts an opponent on 150 effective health. Cost is in credits from the buy menu.

Stinger vs Spectre

Neither the Stinger nor the Spectre kills a heavy-shielded opponent with one headshot, so the comparison comes down to fire rate and cost: 16 rounds per second at 1,100 credits against 13.333 at 1,600.

All 45 Stinger skins

Skins are purely cosmetic — none of them change the numbers above. Higher content tiers add upgrade levels, colour variants and effects rather than any advantage.

TierSkins at this tierStandard tier price
Select24875 VP
Deluxe131,275 VP
Exclusive5
Premium31,775 VP

Standard single-skin prices for each tier. Most Stinger skins are sold inside a bundle rather than on their own, and bundle pricing sits below the sum of its parts — so treat these as the ceiling, not the receipt.

Stinger FAQ

How many shots does the Stinger take to kill?

Through a heavy shield, 3 headshots or 6 body shots. Against an unshielded opponent it is 2 to the head or 4 to the body.

Does the Stinger one-shot headshot?

Not through a heavy shield. Headshot damage is 67.5, and a heavy shield puts an opponent on 150 effective health.

How much does the Stinger cost?

1,100 credits. It sits in the SMGs section of the buy menu.

Can the Stinger shoot through walls?

Its wall penetration is rated Low. Higher penetration keeps more damage when shooting through surfaces, which is what makes pre-firing common angles and spraying through soft cover viable.

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