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VALORANT Duelists

VALORANT has 8 Duelists: Iso, Jett, Neon, Phoenix, Raze, Reyna, Waylay, Yoru.

Duelists are self-sufficient fraggers who their team expects, through abilities and skills, to get high frags and seek out engagements first.— role description from VALORANT's agent data

Every Duelist and their abilities

Iso VALORANT agent

Iso

C
UndercutEQUIP a molecular bolt. FIRE to throw it forward, briefly applying Vulnerable & Suppress to all players it touches. The bolt can pass through solid objects, including walls.
X
Kill ContractEQUIP an interdimensional arena. FIRE to hurl a column of energy through the battlefield, pulling and healing both you and the first enemy hit into the arena to duel to the death.
Q
Double TapINSTANTLY start channeling your focus. Once focused: gain a shield which absorbs one instance of damage from any source, reload more quickly, and enter a flow state during which downed enemies you kill or damage spawn an energy orb. Shooting this orb refreshes your flow state and your existing shield, or grants another.
E
ContingencyEQUIP to assemble prismatic energy. FIRE to push an indestructible wall of energy forward that blocks bullets. ALT FIRE to push out a slower version of the wall.

Iso's signature ability is Double Tap and the ultimate is Kill Contract.

Jett VALORANT agent

Jett

C
UpdraftINSTANTLY propel Jett high into the air.
Q
TailwindACTIVATE to prepare a gust of wind for a limited time. RE-USE the wind to propel Jett in the direction she is moving. If Jett is standing still, she propels forward. Tailwind charge resets every two kills.
E
CloudburstINSTANTLY throw a projectile that expands into a brief vision-blocking cloud on impact with a surface. HOLD the ability key to curve the smoke in the direction of your crosshair.
X
Blade StormEQUIP a set of highly accurate throwing knives. FIRE to throw a single knife and recharge knives on a kill. ALT FIRE to throw all remaining daggers but does not recharge on a kill.
Passive
DriftHolding the jump button while falling allows you to glide through the air.

Jett's signature ability is Tailwind and the ultimate is Blade Storm.

Neon VALORANT agent

Neon

Q
High GearINSTANTLY channel Neon’s power for Increased Speed. When charged, ALT FIRE to trigger an electric slide dash. Slide charge resets every two kills.
C
Relay BoltINSTANTLY throw an energy bolt that bounces once. Upon hitting each surface, the bolt electrifies the ground below with a Concussive blast.
E
Fast LaneFIRE two energy lines forward on the ground that extend a short distance or until they hit a surface. The lines rise into walls of static electricity that block vision.
X
OverdriveUnleash Neon’s full power and speed for a short duration, regaining all her fuel and a slide charge. FIRE to channel the power into a deadly lightning beam with high movement accuracy. Kills reset the duration of the effect.

Neon's signature ability is High Gear and the ultimate is Overdrive.

Phoenix VALORANT agent

Phoenix

E
BlazeEQUIP a flame wall. FIRE to create a line of flame that moves forward, passing through the world and creating a wall of fire that blocks vision and damages players passing through it. The fire wall heals Phoenix instead of dealing damage. HOLD FIRE to bend the wall in the direction of your crosshair.
C
Hot HandsEQUIP a fireball. FIRE to throw a fireball that explodes after a set amount of time or upon hitting the ground, creating a lingering fire zone that damages enemies. The fire zone heals Phoenix instead of dealing damage. ALT FIRE to lob.
Q
CurveballEQUIP a flare orb that takes a curving path and detonates shortly after throwing. FIRE to curve the flare orb to the left, detonating and Blinding any player who sees the orb. ALT FIRE to curve the flare orb to the right. Curveball resets a charge every two kills.
X
Run it BackINSTANTLY place a marker at Phoenix's location. While this ability is active, dying or allowing the timer to expire will end this ability and bring Phoenix back to this location with full health and the amount of armor he had when the ability was cast.
Passive
Heating UpPASSIVELY Heal Phoenix instead of taking damage after standing in Phoenix's own fire

Phoenix's signature ability is Curveball and the ultimate is Run it Back.

Raze VALORANT agent

Raze

C
Blast PackINSTANTLY throw a Blast Pack that will stick to surfaces. RE-USE the ability after deployment to detonate, moving anything hit and dealing damage if fully armed.
Q
Paint ShellsEQUIP a cluster grenade. FIRE to throw the grenade, which does damage and creates sub-munitions, each doing damage to anyone in their range. ALT FIRE to lob. Paint Shells charge resets every two kills.
E
Boom BotEQUIP a Boom Bot. FIRE will deploy the bot, causing it to travel in a straight line on the ground, bouncing off walls. The Boom Bot will lock on to any enemies in its frontal cone and chase them, exploding for heavy damage if it reaches them.
X
ShowstopperEQUIP a rocket launcher. FIRE to shoot a rocket that does massive area damage on contact with anything.

Raze's signature ability is Paint Shells and the ultimate is Showstopper.

Reyna VALORANT agent

Reyna

C
DevourSoul Harvest: Enemies that die within 3 seconds of taking damage from Reyna leave behind Soul Orbs that last 3 seconds. Devour: INSTANTLY consume a soul orb, rapidly gaining Temporary Health. If EMPRESS is active then Devour automatically casts, does not consume the Soul Orb, and Healing is permanent.
Q
DismissINSTANTLY consume a nearby Soul Orb, becoming Intangible for a short duration. If EMPRESS is active, also become Invisible.
E
LeerEQUIP an ethereal, destructible eye. ACTIVATE to cast the eye a short distance forward. The eye will Nearsight all enemies who look at it.
X
EmpressINSTANTLY enter a frenzy, gaining a Combat Stim that increases firing, equip and reload speed dramatically. Gain infinite charges of Soul Harvest abilities.

Reyna's signature ability is Dismiss and the ultimate is Empress.

Waylay VALORANT agent

Waylay

Q
RefractINSTANTLY create a beacon of light on the floor. REACTIVATE to speed back to your beacon as a mote of pure light. You are invulnerable as you travel. Refract resets a charge every two kills.
E
SaturateEQUIP a cluster of light. FIRE to throw the cluster, which upon contact with the ground explodes, Hindering nearby players with a powerful movement and weapon slow.
C
LightspeedEQUIP to prepare for a burst of speed. FIRE to dash forward twice. ALT FIRE to dash once. Only your first dash can send you upward.
X
Convergent PathsEQUIP to focus your prismatic power. FIRE to create an afterimage of yourself that projects a beam of light. After a brief delay, you gain a powerful speed boost and the beam expands, Hindering other players in the area.

Waylay's signature ability is Refract and the ultimate is Convergent Paths.

Yoru VALORANT agent

Yoru

E
FAKEOUTEQUIP an echo that transforms into a mirror image of Yoru when activated. FIRE to instantly activate the mirror image and send it forward. ALT FIRE to place an inactive echo. USE to transform an inactive echo into a mirror image and send it forward. Mirror images explode in a Blinding flash when destroyed by enemies.
C
BLINDSIDEEQUIP to rip an unstable dimensional fragment from reality. FIRE to throw the fragment, activating a flash that winds up once it collides with a hard surface.
Q
GATECRASHEQUIP a rift tether FIRE to send the tether forward. ALT FIRE to place a stationary tether. ACTIVATE to teleport to the tether's location. USE to trigger a fake teleport. GATECRASH resets a charge every two kills.
X
DIMENSIONAL DRIFTEQUIP a mask that can see between dimensions. FIRE to drift into Yoru's dimension, unable to be affected or seen by enemies from the outside. REACTIVATE to exit Yoru's dimension early.

Yoru's signature ability is GATECRASH and the ultimate is DIMENSIONAL DRIFT.

How Duelists fit a team

Roles in VALORANT are Riot's own classification, attached to each agent in the game's data rather than assigned by the community. They describe what an agent is built to do, not what a team is required to run — compositions vary by map and by preference, and no role is mandatory.

Every agent has four abilities plus, in some cases, a passive. Two are bought each round with credits, one is the signature ability that refreshes for free, and the ultimate charges through orbs, kills and spike plants or defuses. That structure is the same for Duelists as for every other role — what differs is what the abilities do.

Compare the full roster on the agents hub, or see which agents are performing in professional play on the tier list.

Common questions

How many Duelists are there in VALORANT?

There are 8: Iso, Jett, Neon, Phoenix, Raze, Reyna, Waylay, Yoru. VALDB reads the roster from VALORANT's agent data, so it updates when Riot adds an agent.

What does a Duelist do in VALORANT?

Duelists are self-sufficient fraggers who their team expects, through abilities and skills, to get high frags and seek out engagements first.

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