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VALORANT Patch 9.04

Released 27 August 2024 during ACT I. Vyse joins the team as our newest Sentinel, Split is entering Unrated and Swift Play on Console.

Structured from Riot's official patch notes. The bullets below are the announced changes; anything VALDB detected in the game files beyond them lives on the detected changes feed and is never mixed into this page.

Overview

Hey folks! It’s Ash back again with Patch Notes 9.04. Thanks for the warm welcome last time!

We’re adding a new Agent to our roster, Vyse. She’s a Sentinel with a unique kit that will surely make you hesitate before stomping onto a site. I recommend heading to the Range to work on your pistol game since you’ll be using it more when going against her!

GENERAL UPDATES

  • The Unlimited Abilities cheat will now add 100% fuel and remove any fuel consumption from Neon's High Gear , Skye's Regrowth , and Viper's Toxic Screen and Poison Cloud

AGENT UPDATES

Watch our newest Sentinel disarm her enemies below.

  • Vyse goes live!
  • Abilities:
  • Shear: EQUIP filaments of liquid metal. FIRE to place a hidden wall trap. When an enemy crosses, an indestructible wall bursts from the ground behind them. The wall lasts for a brief time before dissipating.
  • Razorvine: EQUIP a nest of liquid metal. FIRE to launch. Upon landing, the nest becomes invisible. When ACTIVATED, it sprawls out into a large razorvine nest which slows and damages all players who move through it.
  • Steel Garden: EQUIP a bramble of liquid metal. FIRE to send the metal erupting from you as a torrent of metal thorns, JAMMING enemy primary weapons after a brief windup.
  • Watch our newest Sentinel disarm her enemies below.

PLAYER BEHAVIOR UPDATES

  • We will be issuing a behavioral manual evaluation to players who have a pattern of engaging in comms abuse in order to create a healthier comms experience in VALORANT.

BUG FIXES

Fixed a minimap issue where parts of the minimap were not covered by Nearsight abilities if the player leaves the area they were affected in (such as using the Bind teleporters).

Fixed an issue where the scoreboard would show a white box icon on a disconnected player if they disconnected from the game.

  • Skye
  • Neon
  • KAY/O
  • Combat Report
  • Fixed a minimap issue where parts of the minimap were not covered by Nearsight abilities if the player leaves the area they were affected in (such as using the Bind teleporters).
  • Fixed an issue where the scoreboard would show a white box icon on a disconnected player if they disconnected from the game.
  • Abyss
  • Updated the pre-round barriers around the edges of the map to be more visible.
  • Updated an area around B Main to prevent agents camping spots out of bounds.
  • Icebox
  • Lotus
  • New Player Tutorial

KNOWN ISSUES

  • Sova

GAMEPLAY SYSTEMS UPDATES

If the game goes into OT, each team is given 1 additional tactical timeout.

  • Adjusted tactical timeouts rules in Premier and Tournament Mode Custom Games
  • If the game goes into OT, each team is given 1 additional tactical timeout.
  • Combat Report

BUG FIXES

  • Fixed an issue where the schedule would sometimes scroll inconsistently when collapsing/expanding weeks

AGENT UPDATES

  • Sova
  • Astra

MAP UPDATES

  • NEW MAP! “Split” enters Unrated & Swift Play queues.

COMPETITIVE UPDATES

  • We added the Season Dropdown to your Act Rank and Leaderboard pages so you can check out your previous Act Rank History.

BUG FIXES

  • Fixed an issue that could cause you to be unable to swap to your Primary or Secondary weapon on the Traditional Control preset.
  • Fixed an issue where the ability bar icons would be misaligned when unbound.
  • Fixed an issue where incorrect text prompts could appear during a surrender vote.
  • Fixed an issue where D-Pad and Stick inputs could change toggleable settings.
  • Fixed an issue where sometimes ranked updates in Match History page do not display.
  • Fixed an issue where viewing players on the Leaderboard would display a missing player card
  • Fixed an issue where side elements in the Leaderboard page could not be navigated to after leaving a game.
  • Fixed an issue where an observer would see an empty summary screen after finishing a custom game.
  • Fixed an issue where the last match when viewing a friend's career would be incorrect
  • Combat Report
  • Fixed an issue with Combat Reports overlapping with the Victory/Defeat ceremony if the player is dead at the final round.
  • Fixed a bug with Combat Reports not showing up after force closing the game and reconnecting to the match.

KNOWN ISSUES

  • Vyse
  • Gameplay Systems
  • Button icons appear in the bottom right corner of the screen while the voting popup is active. These can block some other UI elements until voting ends.

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