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VALORANT Patch 3.03

Released 10 August 2021 during ACT I. Changes to Viper.

Structured from Riot's official patch notes. The bullets below are the announced changes; anything VALDB detected in the game files beyond them lives on the detected changes feed and is never mixed into this page.

Overview

Hey! Let’s start with a quick note on Yoru from our Character Producer, John Goscicki:

Hey all, wanna touch on the Yoru changes we were hoping to get out by 3.02. Due to some unforeseen circumstances, the team is going to have to indefinitely delay the Yoru updates. We’re in a situation at the moment where certain resources needed to do this work are unavailable to us. As soon as we get a clearer picture of when we can ship these changes, you’ll be the first to know. Sincere apologies to everyone who has been looking forward to these.

VIPER

  • Fixed a bug where Viper’s Pit started forming at the cursor placement point instead of around Viper
  • We think that Viper’s Pit can be a very potent tool for holding an area. Given that impact, it’s important that her team pays the cost of securing ground before she can place her ult, as opposed to being able to cast it forward into areas without giving up her position.

Crosshair Settings

  • Turn on "Use Advanced Options" to additionally customize your ADS crosshair and sniper scope center dot!
  • Added the ability to save and switch between multiple crosshair profiles
  • Added a setting to set a minimum firing error across all weapons
  • Added a setting to use the primary crosshair with shotguns

MAP UPDATES

  • You can now shoot through Radianite crates,with appropriate weapons, from all angles
  • Updated ziplines to allow the 'Use' key so you can detach at any point

SOCIAL UPDATES

  • Added a system that enables us to automatically revert any AFK penalties applied to you in the event of unexpected server instability

COMPETITIVE UPDATES

  • Autobalance button added for custom games with > 6 players based on players' MMR

NETWORK UPDATES

  • Improved the accuracy and responsiveness for the ping calculation
  • Ping stats now show both the average and the max ping values to help you better understand your networking conditions

BUG FIXES

  • Fixed a big where Killjoy’s turret was not affected by concuss
  • Fixed Astra’s Gravity Well from pulling people while they were attached to ascenders
  • Fixed a bug where Astra could activate Dissipate while attached to ascenders
  • Fixed Boombot, Owl Drone, and Fakeout from destroying Sage’s Barrier Orb if placed in a way that overlapped a segment of the barrier wall

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