VALORANT Patch 3.12
Released 7 December 2021 during ACT III. Agent-specific keybinds. That is all.
Structured from Riot's official patch notes. The bullets below are the announced changes; anything VALDB detected in the game files beyond them lives on the detected changes feed and is never mixed into this page.
Overview
Light one to close the year so you can go home and be a family person.
But hey, Agent-specific keybinds are finally here. We did say Episode 3, didn’t we ?
Agent-specific Keybinds
- We heard you loud and clear. You can now go to the Settings Menu and set different keybinds for each Agent!
- Go to Settings >> Controls >> Actions to get started
- Added ability to create, delete, and search for keybind profiles for each Agent. You cannot create more than one profile per Agent.
- Added ability to copy your default keybindings to a single profile or all profiles at once.
- Now when your keybinds are in conflict, you can see what other items the binding is assigned to.
- You can revert individual changes made to bindings in each keybind profile. Reverting will reset the keybind to what it was at the time the profile was created.
SOCIAL UPDATES
- Report in Agent Select is now live!
- You can also add players to your friends list if you have a positive experience.
- Friendly Fire detection
PROGRESSION UPDATES
- Wide Player Cards
Spike Rush
- Chamber's Headhunter (Q) charges reduced 8>>>4
GENERAL
- Integrated select changes and bug fixes for Slate/UI from Unreal Engine 4.26 and 4.27
Agents
- Fixed a bug that caused abilities that consist of a held object to display incorrectly in third person. You’ll notice this fix on Skye, Sage, Jett, Yoru, and Reyna.
Social
- Fixed a bug where players were able to spam invite others to party