VALORANT Patch 9.11
Released 10 December 2024 during ACT III. Updates to Neon, Vyse, and gameplay systems like communication pings and weapon skin upgrades.
Structured from Riot's official patch notes. The bullets below are the announced changes; anything VALDB detected in the game files beyond them lives on the detected changes feed and is never mixed into this page.
Overview
- Neon
- High Gear
- Slides 2 >>> 1
- Accuracy during slide
- OVERDRIVE
- Ultimate points 7 >>> 8
- Vyse
- Damage per tick of moving through Razorvine: 6 >>> 10
- Vertical drop spawn height: 450 >>> 300
- Now slows enemy dashes similar to Sage’s Slowing Orb and concusses.
- Arc Rose
- Equip speed after cast
ALL PLATFORMS
- You can now upgrade your weapon skins in 5 seconds instead of 5 hours (lol)
- Variants will require a separate unlock.
ALL PLATFORMS
- Ping System
- With that in mind, we’re making two changes to the ping system.
- Pings made on your map will no longer appear in the world and only display on the minimap.
- To help you differentiate these ping behaviors in game we’re introducing new ping visuals and new ping sound for pings made on the map.
- We’ll introduce a cheat function for allowing map pings to show in-world during custom games to aid labbing and lineups, but this will come in a future patch.