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VALORANT Patch 0.47

Released 21 April 2020. Changes to Melee, Raze, Sage.

Structured from Riot's official patch notes. The bullets below are the announced changes; anything VALDB detected in the game files beyond them lives on the detected changes feed and is never mixed into this page.

Overview

Hey, look at us. Patch notes in a closed beta. Who would have thought? This short and sweet patch addresses the giant Raze in the room, cameras that somehow learned how to shoot, and some map updates.

Raze is lethal, no doubt, and we predict savvy players will perform better against her over time. Still, we made some light changes that should bring Raze’s offensive pressure closer to the other agents. We’re also buffing melee to give players in the early rounds a better way to deal with Sage’s Barrier Orb—while still making it a calculated risk. Don’t worry Sage mains, your Slow Orb now slows those bunny hoppers, too.

Melee damage

  • Melee attacks now inflict double the damage per hit to destructibles, including
  • Haven’s metal double doors
  • Why?

Raze

  • Reduced Paint Shells from 2 to 1
  • Paint Shells now have a kill reset, requiring players to get 2 kills to refresh cooldown
  • Tuned and adjusted audio for Paint Shells, Blast Pack, and Showstopper so that they’ll be easier to hear in hectic scenarios
  • Fixed an edge case where the secondary cluster of Paint Shells would explode quicker than intended. They now have a minimum duration before exploding.
  • What’s up with that?

Sage

  • Slow Orb now also slows the air speed of players in the zone
  • Players can now walk through the Slow Orb without making noise
  • Why though?

Map Updates

  • Several exploits fixed on Bind, Haven, and Split
  • Split: Orb moved from B Mid to B Main

Quality of Life

  • Reduced outbound network traffic from client for players running at high frames-per-second
  • No impact to gameplay / responsiveness

Bug Fixes

  • Fixed a rare server crash caused by packets occasionally being corrupted by some players’ networks
  • Cypher’s Spycam can no longer use weapons
  • Fixed a bug where footstep audible range would sometimes not appear on the minimap
  • Fixed a bug where players could spam pings, causing frame rate drops for teammates

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