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Ion Bucky — Base

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Ion Bucky

Ion Bucky is a Premium tier skin for the Bucky, part of the Ion collection. It has 4 upgrade levels.

Standard tier price
1,775 VP

Riot’s published price for a single Premium tier skin. Bundle pricing differs, and we don’t claim a per-skin figure we can’t verify.

Weapon
Bucky
Collection
Ion
Tier
Premium
Variants
1
Upgrade levels
4

What each upgrade unlocks

Upgrade levels are bought with Radianite Points once you own the skin. Each level is permanent and stacks on the last.

  1. 1

    Level 1

    The base skin as it arrives, before any Radianite is spent.

  2. 2

    Level 2 — V F X

    Adds visual effects on the weapon itself.

  3. 3

    Level 3 — Animation

    Adds custom equip and reload animations.

  4. 4

    Level 4 — Finisher

    Adds a finisher — the animation that plays when you win the round with the last kill.

What Premium tier means

Premium is the tier most themed collections sit in. Premium skins usually carry upgrade levels and colour variants, along with custom audio and a finisher.

Tier sets the price band and the ceiling on effects, not the art style — a Select skin can look better than a Premium one, it just carries less behind it.

About the Bucky

The Bucky costs 850 credits and deals 34 to the head and 17 to the body between 0 and 8m.

There are 43 Bucky skins in the game, so this is one of the more contested slots to dress.

Bucky stats and every skin →

Rest of the Ion collection

Other Bucky skins

Ion Bucky FAQ

What tier is Ion Bucky?

Ion Bucky is a Premium tier skin. the tier most themed collections sit in. Premium skins usually carry upgrade levels and colour variants, along with custom audio and a finisher.

How much does Ion Bucky cost?

Riot prices individual Premium tier skins at 1,775 VP as standard. Buying it as part of the Ion bundle usually works out cheaper per item than buying pieces separately, and store prices can change between releases.

What do the Ion Bucky upgrades give you?

Ion Bucky has 4 levels, unlocked with Radianite Points. Level 2 adds visual effects on the weapon itself. Level 3 adds custom equip and reload animations. Level 4 adds a finisher — the animation that plays when you win the round with the last kill.